wCanvas

What does it mean?

Its meaning is really simple, it's "Canvas Wrapper"

What does it do?

It wraps the canvas and makes it easier to have a draw loop and draw to the canvas by providing a bunch of useful functions.

Am I allowed to use it?

Yes, you are. Provided that you keep the copyright notice on the library's file (Would be cool if it was also included in your main file too, but it's not mandatory)

How do I use it?

It's as simple as this snippet of code:

import { wCanvas } from "wcanvas.js";

window.addEventListener("load", () => {
    const wrappedCanvas = new wCanvas({
        "onDraw": (canvas, deltaTime) => { }
    });
});

Is there a documentation available?

Sure, you can check it out at https://Marco4413.github.io/wCanvas-docs/

Are there any scripts that use this library?

Yup, sure there are!

Here's the list of all official scripts that are using this library:

wcanvas.js

A Canvas Wrapper for JavaScript

Author:
License:
  • Copyright (c) 2022 Marco4413 (https://github.com/Marco4413/wCanvas)

    Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

    The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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